Implementing CK
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Implementing CK
Hai Guys,
I just want to make some rules about CK if everybody knows what is it, but for those who doesn't know what CK is the act of killing your character In-game, like you yourself got killed in real life, your memory will be lost, money, properties and etc. You will start with a new character, new name, everything new. CK is the most irritating thing which players avoids In-Game. Now I just wanna suggest some rules about it, Since The Agency is somewhat responsible of making CK's in the server.
Here they are. The moment of truth.
Rules on Character Killing.
1. Ck’s can not be forced, unless performed by an official hitman agency, and paid 70k+
2. Normal players have to ask the person being Cked's permission in order for it to be valid.
3. If the killed person declines, that is final. You will not Ck him if he doesnt approve.
4. Ck’s must be roleplayed extremely well. Every shot, reload and aim
must be RPd to the fullest in order for the Ck to be valid (this also
counts for the hitmen: RP it all)
5. For a hitman’s Ck to be valid, an admin should /recon everything. /report before executing a Ck.
6. Faction CK's can be ordered by only the leader of a faction, but
only when this is stated in the faction's OOC rules. The CK can be
executed by both insiders, and outsiders of the faction. Also it still
needs to be Rpd perfectly.
Character Kills by the police.
1. Ck’s are only valid in a shootout. This means that the suspect and
the police officer both must have opened fire for the Ck to be valid.
2. If a Ck is not performed through high level roleplay, it isnt valid.
3. A Ck is not valid if the officer /tazed the suspect, before whacking him. He should be taken into custody once disarmed.
Alright this is just a suggestion, any questions, violent reactions, shitty stuffs, POST here.
I just want to make some rules about CK if everybody knows what is it, but for those who doesn't know what CK is the act of killing your character In-game, like you yourself got killed in real life, your memory will be lost, money, properties and etc. You will start with a new character, new name, everything new. CK is the most irritating thing which players avoids In-Game. Now I just wanna suggest some rules about it, Since The Agency is somewhat responsible of making CK's in the server.
Here they are. The moment of truth.
Rules on Character Killing.
1. Ck’s can not be forced, unless performed by an official hitman agency, and paid 70k+
2. Normal players have to ask the person being Cked's permission in order for it to be valid.
3. If the killed person declines, that is final. You will not Ck him if he doesnt approve.
4. Ck’s must be roleplayed extremely well. Every shot, reload and aim
must be RPd to the fullest in order for the Ck to be valid (this also
counts for the hitmen: RP it all)
5. For a hitman’s Ck to be valid, an admin should /recon everything. /report before executing a Ck.
6. Faction CK's can be ordered by only the leader of a faction, but
only when this is stated in the faction's OOC rules. The CK can be
executed by both insiders, and outsiders of the faction. Also it still
needs to be Rpd perfectly.
Character Kills by the police.
1. Ck’s are only valid in a shootout. This means that the suspect and
the police officer both must have opened fire for the Ck to be valid.
2. If a Ck is not performed through high level roleplay, it isnt valid.
3. A Ck is not valid if the officer /tazed the suspect, before whacking him. He should be taken into custody once disarmed.
Alright this is just a suggestion, any questions, violent reactions, shitty stuffs, POST here.
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
Re: Implementing CK
/nosupport
- CK can be done in few roleplays and not all, such as 'Drug Business' In that case CK can be used in it
- You can't force people to RP if they don't want, otherwise it will be metagame / powergame.
- CK can't be used in all RP situations because everyone will lose everything they have done before :\
- And Yes We do need Roleplayers, I mean we don't have enough players on server, they still new and need trainings :\
AndyF- Moderator
- Number of posts : 223
Age : 32
Location : New York,USA
In-Game Name : Andy_Fernandos
Points :
Registration date : 2008-11-29
Re: Implementing CK
Warren wrote:/nosupport
"WE NEED GOOD RP"
Alright, Warren, Wtf is "We need good RP"? What do you mean by this?
AndyF wrote:/nosupport
- CK can be done in few roleplays and not all, such as 'Drug Business' In that case CK can be used in it
- You can't force people to RP if they don't want, otherwise it will be metagame / powergame.
- CK can't be used in all RP situations because everyone will lose everything they have done before :\
- And Yes We do need Roleplayers, I mean we don't have enough players on server, they still new and need trainings :\
Andy, you really need glasses
CK can be done in few roleplays and not all, such as 'Drug Business' In that case CK can be used in it
First: I am really against a CK which was done by a few Roleplays and shit, in that case it won't be a CK, doing a Ck must be Perfect and such. What do you mean by Drug Business? I assume it's a deal or something, So why need CK in it?
____________________________________________________________________________________
Can you read this?You can't force people to RP if they don't want, otherwise it will be metagame / powergame.
Ck’s can not be forced, unless performed by an official hitman agency, and paid 70k+
And This?
Even ourselves, The Agency must RP it, so I'm not taking sides in my Faction and any other faction in the server.Ck’s must be roleplayed extremely well. Every shot, reload and aim
must be RPd to the fullest in order for the Ck to be valid (this also
counts for the hitmen: RP it all)
____________________________________________________________________________________
CK can't be used in all RP situations because everyone will lose everything they have done before :\
I didn't said that you can CK anyone without any reason, you can do CK's by RP events like Assasination of the Mayor while he do his speech infront of the Cityhall, Plus read this:
If the killed person declines, that is final. You will not Ck him if he doesnt approve.
Means if the Person declines the CK, you cannot force him about it.
____________________________________________________________________________________
And Yes We do need Roleplayers, I mean we don't have enough players on server, they still new and need trainings :\
Well I could make some Tips on how to RP and such, The Agency will pick those who can RP with a supervision of an admin if we will do some CK's.
Answered your semi-violent posts?
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
Re: Implementing CK
Insignia wrote:Warren wrote:/nosupport
"WE NEED GOOD RP"
Alright, Warren, Wtf is "We need good RP"? What do you mean by this?
WTF I mean about that? It is so easy man, sorry if you didn't get that. But that is the easy word.
Again.
/nosupport
Re: Implementing CK
Warren wrote:Insignia wrote:Warren wrote:/nosupport
"WE NEED GOOD RP"
Alright, Warren, Wtf is "We need good RP"? What do you mean by this?
WTF I mean about that? It is so easy man, sorry if you didn't get that. But that is the easy word.
Again.
/nosupport
Wow, I never knew a Game Master talks and posts like this, without any explaination of the words he says plus without any reason of not supporting my suggestion, anyways, we'll keep the comments coming. " We need Good RP " ? Why not look at yourself at the mirror and take a look at you face, maybe the word you posts backfires your skills on RPing and such.
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
Re: Implementing CK
/nosupport
Man what you want? You want me to put down? Please if you can't understand what I mean that is not my problem dude. But this is what I say. If you want to put me down just tell me. Your so very defensive on your topic man. I just give a comment.
If you don't like me to comment on your post just tell me.
Man what you want? You want me to put down? Please if you can't understand what I mean that is not my problem dude. But this is what I say. If you want to put me down just tell me. Your so very defensive on your topic man. I just give a comment.
If you don't like me to comment on your post just tell me.
Re: Implementing CK
Err, Defensive? Who's defensive? I just replied to your spam-like comments and shit, Put you down? Why would I put you down? Ask yourself and give me a reason why I should put you down. Plus, I just want comments about MY topic, not any other shit posts and such, this Topic is about CK RULES, Why not try to make your own Rules about CKing and we'll see if it's more better than mine.
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
Re: Implementing CK
Man I just replied for /nosupport and my reason is "We need Good RP" what's wrong with that?
Re: Implementing CK
Alright, What do you mean by " We need Good RP " ? You want us? To do a CK in a good RP way? Of course! Try to read again the rules, and you'll understand.
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
Re: Implementing CK
Let me tell you what he meant with that. He meant that CK needs good roleplayers, and not Newbies. Better?
AndyF- Moderator
- Number of posts : 223
Age : 32
Location : New York,USA
In-Game Name : Andy_Fernandos
Points :
Registration date : 2008-11-29
Re: Implementing CK
I know ive just joined the server and all that but ive been on Rp servers for a long time and Ck Needs to be thought over for example if say i walked down the street and said "Hey thats by car!" and shot the guy dead then that would not be fair. and i think what he ment by we need good rp is that you dont end up doing what i said in the above.
but overall i give
/support
but overall i give
/support
Hells- Learning Forumz
- Number of posts : 26
Age : 31
Location : London
In-Game Name : Phil_Michaels
Points :
Registration date : 2009-04-13
Re: Implementing CK
OK since this is just a suggestion as clearly stated in the original post, im not gonna /support OR /no support this.
BUT! Ive read it, and it seems that the GENERAL Idea of this guide is that you cant just kill someone for the hell of it, ALL kills must be RP'ed and mario just wanted to help us make it a little clearer.
Also, we already have a guide on how to RP, and i think that if you can think with common-sense, then your RP will go smoothly. But id like to make a point that Mario DID say that this was just a suggestion and that, of-course, leaves this topic open for interpretation.
Cheers
BUT! Ive read it, and it seems that the GENERAL Idea of this guide is that you cant just kill someone for the hell of it, ALL kills must be RP'ed and mario just wanted to help us make it a little clearer.
Also, we already have a guide on how to RP, and i think that if you can think with common-sense, then your RP will go smoothly. But id like to make a point that Mario DID say that this was just a suggestion and that, of-course, leaves this topic open for interpretation.
Cheers
XhizorZ- Be Amazed by my Logic!
Teh OwneR - Number of posts : 490
Age : 37
Location : Amsterdam
In-Game Name : Victor_Gonzales
Points :
Registration date : 2008-11-24
Re: Implementing CK
AndyF wrote:Let me tell you what he meant with that. He meant that CK needs good roleplayers, and not Newbies. Better?
OMG, Andy, Please read the rules again.
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
Re: Implementing CK
Really, I don't want mention it dude.. you get to really read what I said again and again
Let me tell you what he meant with that. He meant that CK needs good roleplayers, and not Newbies. Better?
AndyF- Moderator
- Number of posts : 223
Age : 32
Location : New York,USA
In-Game Name : Andy_Fernandos
Points :
Registration date : 2008-11-29
Re: Implementing CK
AndyF wrote:Really, I don't want mention it dude.. you get to really read what I said again and againLet me tell you what he meant with that. He meant that CK needs good roleplayers, and not Newbies. Better?
I was answering the explaination of what Warren said, now if you misunderstood it, my bad then.
Insignia- nOOb KiLLeR
- Number of posts : 183
Age : 35
Location : Philippines
In-Game Name : Mario_Conti
Points :
Registration date : 2008-12-22
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